commit 9adcf32f20af5e8ed391b0fa430af45dadd96c1b Author: ngn Date: Sat May 4 22:39:58 2024 +0300 first commit diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/mc.cfg b/mc.cfg new file mode 100644 index 0000000..bd4995c --- /dev/null +++ b/mc.cfg @@ -0,0 +1,41 @@ +[details] +name = messier +author = matterlinux +keywords = i3,rofi,dark + +[wallpaper] +require = nitrogen,wallpapers +desc = nitrogen wallpaper configuration +nogen = true +src = src/nitrogen/bg-saved.cfg +dst = .config/nitrogen/nitrogen.cfg + +[i3] +require = i3,jetbrainsmono,hack-nerdfont +desc = i3 window manager and status bar configuration +src = src/i3/config +dst = .config/i3/config + +[rofi] +require = rofi +desc = rofi,launcher,configuration +src = src/rofi/config.rasi +dst = .config/rofi/config.rasi + +[alacritty] +require = alacritty,jetbrainsmono +desc = alacritty terminal configuration +src = src/alacritty/alacritty.toml +dst = .config/alacritty/alacritty.toml + +[picom] +require = picom +desc = picom compositor configuration, required for visiual effects +src = src/picom/picom.conf +dst = .config/picom/picom.conf + +[gtk] +require = gtk3,pop-gtk-theme +desc = GTK3 settings +src = src/gtk-3.0/settings.ini +dst = .config/gtk-3.0/settings.ini diff --git a/src/alacritty/alacritty.toml b/src/alacritty/alacritty.toml new file mode 100644 index 0000000..44af8e7 --- /dev/null +++ b/src/alacritty/alacritty.toml @@ -0,0 +1,35 @@ +[window] +dynamic_title = true + +[window.padding] +x = 6 +y = 6 + +[colors.normal] +black = "#000000" +blue = "#5555FF" +green = "#00FF00" +red = "#FF5555" + +[colors.primary] +background = "#000000" +foreground = "#ffffff" + +[font] +size = 8 + +[font.bold] +family = "JetBrainsMono" +style = "Bold" + +[font.bold_italic] +family = "JetBrainsMono" +style = "Bold Italic" + +[font.italic] +family = "JetBrainsMono" +style = "Italic" + +[font.normal] +family = "JetBrainsMono" +style = "Regular" diff --git a/src/gtk-3.0/settings.ini b/src/gtk-3.0/settings.ini new file mode 100644 index 0000000..b5eab8c --- /dev/null +++ b/src/gtk-3.0/settings.ini @@ -0,0 +1,15 @@ +[Settings] +gtk-theme-name=Pop-dark +gtk-icon-theme-name=Adwaita +gtk-font-name=Sans 10 +gtk-cursor-theme-size=18 +gtk-toolbar-style=GTK_TOOLBAR_ICONS +gtk-toolbar-icon-size=GTK_ICON_SIZE_LARGE_TOOLBAR +gtk-button-images=1 +gtk-menu-images=0 +gtk-enable-event-sounds=1 +gtk-enable-input-feedback-sounds=1 +gtk-xft-antialias=1 +gtk-xft-hinting=1 +gtk-xft-hintstyle=hintfull +gtk-xft-rgba=rgb diff --git a/src/i3/config b/src/i3/config new file mode 100644 index 0000000..9f9fe3e --- /dev/null +++ b/src/i3/config @@ -0,0 +1,151 @@ +####################################################### +## ## +## messier | i3 configuration ## +## MatterLinux 2023-2024 (https://matterlinux.xyz) ## +## ## +####################################################### + +###################### +## general settings ## +###################### +font pango:Hack 12 + +set $mod Mod1 +floating_modifier $mod + +bindsym $mod+Shift+s reload +bindsym $mod+Shift+r restart +bindsym $mod+Shift+q exit + +bindsym $mod+Return exec alacritty +bindsym $mod+Shift+c kill +bindsym $mod+p exec --no-startup-id rofi -show drun -show-icons -font HackNerdFont + +default_border pixel +default_floating_border pixel + +gaps outer 3 +gaps inner 7 + +for_window [class=".*"] border pixel 2 +client.focused #D0D0D0 #505050 #505050 #505050 #D0D0D0 +client.unfocused #606060 #505050 #505050 #505050 #606060 + +############### +## autostart ## +############### +exec --no-startup-id dex --autostart --environment i3 +exec --no-startup-id xss-lock --transfer-sleep-lock -- i3lock --nofork +exec --no-startup-id nm-applet +exec --no-startup-id nitrogen --restore +exec --no-startup-id picom + +#################### +## window control ## +#################### +bindsym $mod+k focus up +bindsym $mod+j focus down +bindsym $mod+h focus left +bindsym $mod+l focus right + +bindsym $mod+Up focus up +bindsym $mod+Down focus down +bindsym $mod+Left focus left +bindsym $mod+Right focus right + +bindsym $mod+Shift+k move up +bindsym $mod+Shift+j move down +bindsym $mod+Shift+h move left +bindsym $mod+Shift+l move right + +bindsym $mod+Shift+Up move up +bindsym $mod+Shift+Down move down +bindsym $mod+Shift+Left move left +bindsym $mod+Shift+Right move right + +bindsym $mod+Ctrl+k resize grow height 10 px or 10 ppt +bindsym $mod+Ctrl+j resize shrink height 10 px or 10 ppt +bindsym $mod+Ctrl+h resize grow width 10 px or 10 ppt +bindsym $mod+Ctrl+l resize shrink width 10 px or 10 ppt + +bindsym $mod+Ctrl+Up resize grow height 10 px or 10 ppt +bindsym $mod+Ctrl+Down resize shrink height 10 px or 10 ppt +bindsym $mod+Ctrl+Left resize grow width 10 px or 10 ppt +bindsym $mod+Ctrl+Right resize shrink width 10 px or 10 ppt + +#################### +## layout control ## +#################### +bindsym $mod+o split h +bindsym $mod+v split v + +bindsym $mod+f fullscreen toggle + +bindsym $mod+s layout stacking +bindsym $mod+w layout tabbed +bindsym $mod+e layout toggle split + +bindsym $mod+space floating toggle + +######################## +## workspace settings ## +######################## +set $ws1 "1" +set $ws2 "2" +set $ws3 "3" +set $ws4 "4" +set $ws5 "5" +set $ws6 "6" +set $ws7 "7" +set $ws8 "8" +set $ws9 "9" +set $ws10 "10" + +bindsym $mod+1 workspace number $ws1 +bindsym $mod+2 workspace number $ws2 +bindsym $mod+3 workspace number $ws3 +bindsym $mod+4 workspace number $ws4 +bindsym $mod+5 workspace number $ws5 +bindsym $mod+6 workspace number $ws6 +bindsym $mod+7 workspace number $ws7 +bindsym $mod+8 workspace number $ws8 +bindsym $mod+9 workspace number $ws9 +bindsym $mod+0 workspace number $ws10 + +bindsym $mod+Shift+1 move container to workspace number $ws1 +bindsym $mod+Shift+2 move container to workspace number $ws2 +bindsym $mod+Shift+3 move container to workspace number $ws3 +bindsym $mod+Shift+4 move container to workspace number $ws4 +bindsym $mod+Shift+5 move container to workspace number $ws5 +bindsym $mod+Shift+6 move container to workspace number $ws6 +bindsym $mod+Shift+7 move container to workspace number $ws7 +bindsym $mod+Shift+8 move container to workspace number $ws8 +bindsym $mod+Shift+9 move container to workspace number $ws9 +bindsym $mod+Shift+0 move container to workspace number $ws10 + +################## +## bar settings ## +################## +set $refresh_i3status killall -SIGUSR1 i3status +bindsym XF86AudioRaiseVolume exec --no-startup-id pactl set-sink-volume @DEFAULT_SINK@ +10% && $refresh_i3status +bindsym XF86AudioLowerVolume exec --no-startup-id pactl set-sink-volume @DEFAULT_SINK@ -10% && $refresh_i3status +bindsym XF86AudioMute exec --no-startup-id pactl set-sink-mute @DEFAULT_SINK@ toggle && $refresh_i3status +bindsym XF86AudioMicMute exec --no-startup-id pactl set-source-mute @DEFAULT_SOURCE@ toggle && $refresh_i3status + +bar { + colors { + separator "#606060" + statusline "#F0F0F0" + background "#090909" + + focused_workspace "#606060" "#D0D0D0" "#000000" + inactive_workspace "#303030" "#202020" "#AAAAAA" + urgent_workspace "#303030" "#FF2020" "#AAAAAA" + } + + position top + font pango:HackNerdFont 12 + font pango:JetBrainsMono 12 + status_command i3status + separator_symbol "//" +} diff --git a/src/nitrogen/bg-saved.cfg b/src/nitrogen/bg-saved.cfg new file mode 100644 index 0000000..5424b96 --- /dev/null +++ b/src/nitrogen/bg-saved.cfg @@ -0,0 +1,4 @@ +[xin_-1] +file=/usr/share/backgrounds/matter/messier87.jpg +mode=4 +bgcolor=#000000 diff --git a/src/picom/picom.conf b/src/picom/picom.conf new file mode 100644 index 0000000..221c40b --- /dev/null +++ b/src/picom/picom.conf @@ -0,0 +1,437 @@ +################################# +# Shadows # +################################# + + +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +# shadow = false +shadow = true; + +# The blur radius for shadows, in pixels. (defaults to 12) +# shadow-radius = 12 +shadow-radius = 7; + +# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) +# shadow-opacity = .75 + +# The left offset for shadows, in pixels. (defaults to -15) +# shadow-offset-x = -15 +shadow-offset-x = -7; + +# The top offset for shadows, in pixels. (defaults to -15) +# shadow-offset-y = -15 +shadow-offset-y = -7; + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-red = 0 + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-green = 0 + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-blue = 0 + +# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) +# shadow-color = "#000000" + +# Specify a list of conditions of windows that should have no shadow. +# +# examples: +# shadow-exclude = "n:e:Notification"; +# +# shadow-exclude = [] +shadow-exclude = [ + "name = 'Notification'", + "class_g = 'Conky'", + "class_g ?= 'Notify-osd'", + "class_g = 'Cairo-clock'", + "_GTK_FRAME_EXTENTS@:c" +]; + +# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window. +# clip-shadow-above = [] + +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +# +# shadow-exclude-reg = "" + +# Crop shadow of a window fully on a particular monitor to that monitor. This is +# currently implemented using the X RandR extension. +# crop-shadow-to-monitor = false + + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false +fading = true; + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028 +fade-in-step = 0.05; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03 +fade-out-step = 0.05; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +# fade-delta = 10 + +# Specify a list of conditions of windows that should not be faded. +# fade-exclude = [] + +# Do not fade on window open/close. +# no-fading-openclose = false + +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false + + +################################# +# Transparency / Opacity # +################################# + + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +# inactive-opacity = 1 +inactive-opacity = 0.9; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +# frame-opacity = 1.0 +frame-opacity = 0.9; + +# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows. +# inactive-opacity-override = true +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +active-opacity = 0.9; + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.0 + +# Specify a list of conditions of windows that should never be considered focused. +# focus-exclude = [] +focus-exclude = [ "class_g = 'Cairo-clock'" ]; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +# inactive-dim-fixed = 1.0 + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +# opacity-rule = [] + +opacity-rule = [ + "100:name *= 'VLC'", + "100:name *= 'mpv'", + "100:class_g = 'librewolf'", +]; + +################################# +# Corners # +################################# + +# Sets the radius of rounded window corners. When > 0, the compositor will +# round the corners of windows. Does not interact well with +# `transparent-clipping`. +# corner-radius = 5 + +# Exclude conditions for rounded corners. +rounded-corners-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "name *= 'rofi'", +]; + + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +#blur-method = "box" +#blur-size = 12 +# +# blur-deviation = false +# +#blur-strength = 5 + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +# blur-background = false + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +# blur-kern = "" +#blur-kern = "3x3box"; + + +# Exclude conditions for background blur. +# blur-background-exclude = [] +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "_GTK_FRAME_EXTENTS@:c" +]; + +################################# +# General Settings # +################################# + +# Enable remote control via D-Bus. See the man page for more details. +# dbus = true + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +# daemon = false + +# Specify the backend to use: `xrender`, `glx`, `egl` or `xr_glx_hybrid`. +# `xrender` is the default one. +# +# backend = "glx" +backend = "xrender"; + +# Use higher precision during rendering, and apply dither when presenting the +# rendered screen. Reduces banding artifacts, but might cause performance +# degradation. Only works with OpenGL. +dithered-present = false; + +# Enable/disable VSync. +# vsync = false +vsync = true; + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +# mark-wmwin-focused = false +mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false +mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +# detect-rounded-corners = false +detect-rounded-corners = true; + +# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows. +# +# detect-client-opacity = false +detect-client-opacity = true; + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. +# +# unredir-if-possible = false + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +detect-transient = true; + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. This usually means windows from the same application +# will be considered focused or unfocused at the same time. +# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too. +# +# detect-client-leader = false + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +glx-no-stencil = true; + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false + +# Disable the use of damage information. +# This cause the whole screen to be redrawn every time, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +use-damage = true; + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +# xrender-sync-fence = false + +# GLX backend: Use specified GLSL fragment shader for rendering window +# contents. Read the man page for a detailed explanation of the interface. +# +# window-shader-fg = "default" + +# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar +# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg. +# +# window-shader-fg-rule = [ +# "my_shader.frag:window_type != 'dock'" +# ] + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Specify a list of conditions of windows that should never have transparent +# clipping applied. Useful for screenshot tools, where you need to be able to +# see through transparent parts of the window. +# +# transparent-clipping-exclude = [] + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "warn"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = "/path/to/your/log/file" + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = "/path/to/your/log/file" + +# Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# clip-shadow-above::: +# Controls whether shadows that would have been drawn above the window should +# be clipped. Useful for dock windows that should have no shadow painted on top. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# +wintypes: +{ + tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + dock = { shadow = false; clip-shadow-above = true; } + dnd = { shadow = false; } + popup_menu = { opacity = 0.8; } + dropdown_menu = { opacity = 0.8; } +}; diff --git a/src/rofi/config.rasi b/src/rofi/config.rasi new file mode 100644 index 0000000..87e47f3 --- /dev/null +++ b/src/rofi/config.rasi @@ -0,0 +1,52 @@ +@theme "Arc-Dark" + +inputbar { + text-color: #FFF; + background-color: rgba(0, 0, 0, 0.5); + padding: 10px; +} + +prompt { + background-color: rgba(0, 0, 0, 0.5); + color: #A0A0A0; +} + +entry { + background-color: rgba(0, 0, 0, 0.5); + placeholder: "What are you looking for?"; + color: #D0D0D0; +} + +mainbox, window { + background-color: rgba(0, 0, 0, 0.8); +} + +element { + padding: 6px; + spacing: 10px; + border: 0; +} + +element normal.normal { + background-color: rgba(0, 0, 0, 0.5); +} + +element alternate.normal { + background-color: rgba(0, 0, 0, 0.5); +} + +element selected.normal { + background-color: rgba(20, 20, 20, 0.5); +} + +element-text { + color: #FFF; +} + +scrollbar { + handle-width: 0px; +} + +textbox { + color: #FF2020; +}